Hello, my name is Arnas. I work as a game developer and have a particular interest in real-time simulations and graphics programming. Apart from programming, I'm really interested in video games, physical collecting and drifting.
Programming Languages:
- C++
- C#
- Visual programming (Unreal blueprints)
Tools and Frameworks:
- Visual Studio & VS Code
- Unreal Engine 4 & 5
- Unity
- SDL and SFML
- Github Desktop
- Profiling (RenderDoc and Unity's Profiler)
Featured Projects
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Gelos Engine
A custom engine project built around game engine architecture, porting to other platforms, and low-level rendering systems.
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Low Level Optimisation
A performance-focused project looking at low-level optimisations like memory management, multithreading and spatial partitioning.
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